![]() ![]() Standard Towers pit you 1v1 against a series of opponents, without modifiers, for true Mortal Kombat. ![]() The sense of unlocking crates and seeing what spoils are given never, ever gets old, and will appeal to hoarders everywhere.Īway from the Story mode, Towers are Mortal Kombat’s bread and butter. It does feature a lot to unlock and explore, with whole sections underground or hidden away it takes a while to explore, and even longer to unlock everything it has to offer. Thankfully, perhaps these jump scares are toned down a bit in this Krypt iteration. In MK 11, it again switches, this time to a third-person open space. A robust training mode that helps introduce you to some of the newer features is present, alongside a full online multiplayer and, of course, the Krypt.įirst introduced in Mortal Kombat: Deadly Alliance, the Krypt has gone through various guises, from a series of coffins arranged in a grid, to a first person horror-lite explorable area. Klassic Towers return, along with a whole host of Towers with various rulesets also making a comeback. ![]() The Story is a small part of the, quite frankly, huge package available in the Ultimate Edition. ![]()
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